package mouse;

import javax.swing.*;


//https://www.daniweb.com/software-development/java/threads/285593/drawing-a-line-on-a-canvas

public class paint extends JFrame{
	private JPanel buildContentPane(){
		JPanel panel = new JPanel();
		panel.setLayout(new FlowLayout());
 
		JButton bouton = new JButton("Cliquez ici !");
		panel.add(bouton);
 
		JButton bouton2 = new JButton("Ou l !");
		panel.add(bouton2);
 
		return panel;
	}
	
	public static void main(String[] args) { 
		      
		new paint(); 
		   
		} 

}